Education/OpenResources/WebGL
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< Education | OpenResources
Introduction to WebGL
Resources (multimedia and otherwise) in support of using WebGL within a super-networked environment.
- Step 0: Do a whole lot of reading - 0. Overview of available resources
- Step 1: The fun you could have - 1. What can you do with WebGL
- Step 2.1: Thinking about gaming
- Step 2.2: Gaming essentials
- Step 3.1: Big Data
- Step 3.2: Rendering 3D from big data